Roles:
- Technical Design
- Programmed the dialogue, combat, and puzzle tools for easy implementation in missions
- Programmed the missions, including branching missions (Ex: Player selects how they want to sneak into the Koyangi Offices)
- Scripted player logic and interactions (Ex: When players can interact with a mission, what players can interact with and when, having events occur after player does something, etc.)
- Narrative Design (check out Stories for more!)
- Outline the overall plot of Ken's Chapter
- Wrote the dialogue script for each of the story beats and quests
- Created and developed the key characters in the sequel, ultimately expanding on the first Reversed
- Level Designer
- Designed and implemented the map for the Town of Hanzai, the Alvina Tilin Organization, and the Koyangi Offices
- Planned out the overall gameplay, including missions, puzzles, and combat
- Artist
- Created simple UI art using Adobe