Roles:
- Technical Designer
- Programmed the dialogue tool, lock puzzle tool, enemies, and parent interactables and events for ease of implementation
- Improved dialogue tool with addition of animation options, such as having characters face each other or walk to a different reference point
- Narrative Designer (check out Stories for more!)
- Outlined the overall plot and storybeats
- Wrote the dialogue script for all dialogue events
- Expanded on and developed new characters for the Reversed series
- Level Designer
- Designed and implemented the layout for the Koyangi Offices and the Town of Pazura
- Integrated dialogue events, puzzles, enemies, and interactables for each level
- Artist
- Created simple UI art using Adobe
- Audio Designer
- Procured and edited free sound effects